The Wait is Over

First it was Maiden: I’ve been helping down her week after week since October, and no Shard yet.

Then it was Prince: we started downing him in early December, and finally last week Light’s Justice dropped, and I lost the roll.

Then, last night, we downed Nightbane, and IT dropped:
Nightstaff of the Everliving

And the icing on the cake was I obtained enough badges from last night’s run to get Essence of the Martyr.



Essential Healing Enchants

I’m sure someone else has covered this topic already, but anyway here are the essential healing enchants.

Glyph of Renewal
+35 Healing and 7 MP5
Revered with either Honor Hold or Thrallmar

Inscription of Faith – Aldor – Honored
+29 Healing

Greater Inscription of Faith – Aldor – Exalted
+33 Healing and 4 MP5

Greater Inscription of the Oracle – Scryers – Exalted
+22 Healing and 6 MP5

2% Threat Reduction

Restore Mana Prime
+6 MP5

Major Spirit
+15 Spirit

Superior Healing
+30 Healing

Major Healing
+35 Healing

Golden Spellthread
+66 Healing and 20 Stamina

Vitality: +4 Mana and Health every 5 seconds
The Vitality enchant is a rare drop and so a more readily available option would be
Magister’s Armor Kit
+3 MP5

Major Healing: +81 Healing

With these enchants (figuring in the Aldor-Exalted shoulder inscription), one can add a total of 280 Healing.

One other enchant should be mentioned, but I am not including it as “essential” since it is only available to enchanters:
Healing Power: +20 healing

Kara Cleared

With a two-shot of Netherspite we have finally cleared all of Kara. Plus, we one-shotted Prince for the first time.


Cleaned Up and Ready to Go

I think I’ve got all my ducks in a row now, so this new version of my blog is official. Although, I still have to redo the blogroll.


I should mention, too, a new community site for WOW bloggers: Blog Azeroth.

Pardon the Mess

I’ve decided to change the blog’s title and so with that I have changed the URL as well. Things are still messy around here, but I wanted to go ahead and switch over. As time permits, I’ll get everything in its proper place.

Kara, Kara, Why Ya Buggin?

After a very frustrating couple of days in Kara (more on that in a bit), we finally got ourselves back in gear last night: one-shotting Aran and downing the Prince. And finally, after about 6 months of my guild being in Kara, we saw a healing weapon drop for the first time: Light’s Justice. I was able to roll on it along with our priest. He won. Too bad for me, but a boon for our raiding group, which is what matters anyway. (And for the best, too, since I’m hoping to get the Nightstaff with its +55 Spirit.) I didn’t go home empty-handed, though: Prince also dropped Jade Ring of the Everliving and Chess dropped Forestlord Striders. I’m figuring that once I get either a mace or staff from Kara, along with the +81 healing enchant, and Essence of the Martyr I’ll be able to break 1700 healing, so here’s hoping for a lucky drop soon.

Like I said, we had a very positive night compared to the runs that had come before. Thursday night we one-shotted Illhoof, went to Aran and wiped and wiped and wiped and wiped and wiped and had to throw in the towel because it was too late. Very disheartening. We hit Attumen and Maiden Friday night with ease, a little morale booster there. Went back in on Saturday to Aran: again, wiping on the elementals. We would have kept going, but people started dropping and we discovered that there were server problems. Strange thing about that was some of us (myself included) weren’t dropped. So that ended that run. Last night, then, was a much welcome change of fortune for us.

How was your weekend?

Gnarled Ironwood Pauldrons


After about three weeks of saving badges from Kara, I was able to get these shoulders on Friday. Not a bad deal that 60 badges can get you shoulders that are better than T4 and almost as good as T5.

Gnarled Ironwood Pauldrons
303 Armor
+21 Stamina
+23 Intellect
+26 Spirit
Red Socket
Yellow Socket
Socket Bonus: +7 Healing
Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.

Shoulderguards of Malorne (T4)
284 Armor
+19 Stamina (-2)
+23 Intellect
+19 Spirit (-7)
Blue Socket
Blue Socket
Socket Bonus: +3 Spirit (-7 Healing)
Durability 70 / 70
Classes: Druid
Requires Level 70
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects. (-5 Healing)
Equip: Restores 5 mana per 5 sec. (+5 MP5)

Nordrassil Life-Mantle (T5)
314 Armor
+26 Stamina (+5)
+27 Intellect (+4)
+16 Spirit (-10)
Blue Socket
Blue Socket
Socket Bonus: +7 Healing
Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects. (+4 Healing)
Restores 6 mana per 5 sec. (+6 MP5)

Plus with the Gnarled Ironwood, you can get the socket bonus with a Teardrop and Luminous. The socket bonus for the T4 is hardly worth getting and to get the T5 socket bonus you’d have to use blue/purple/green gems which would disallow using the powerful red healing gems (unless you’re not worried about stacking healing.) Furthermore, if you’re using a Bracing Earthstorm Diamond as your metagem, you have to keep the correct ratio between red and blue, thus throwing another complication into socketing these tier shoulders.

Overall, these badge shoulders are definitely a desirable piece of resto druid gear and relatively easy to obtain; especially in comparison to having to 25-man Gruul’s or TK and hope that the token will drop and then be lucky enough to win the roll.